Halcyon Bay

In the glittering coastal city of Halcyon Bay, luxury nightlife, political power, underworld networks, and hidden supernatural forces exist side by side. Beneath the city’s polished surface, corruption, emotional residue, and a phenomenon known as the Drift quietly shape people, communities, and entire districts in ways most refuse to acknowledge.

Halcyon Bay is a setting for supernatural noir, political conspiracies, queer romance, investigative stories, roleplay campaigns, interactive fiction, and interconnected character narratives, all unfolding inside a city built on trauma, survival, and the things people choose not to see.

Ravenlake

In the lakeside town of Ravenlake, strange things slip through cracks in reality: impossible creatures, distorted dreams, hidden magic, and entire dimensions pressing against the modern world. Governments suppress the truth, communities argue over what magic means, and ordinary people become tangled in forces they barely understand.

Ravenlake is a setting for supernatural mysteries, emotional horror, queer coming-of-age stories, occult conspiracies, tabletop campaigns, roleplay communities, and interconnected narratives, all unfolding beneath the surface of an almost-normal world.

Time Tossers

In Britain’s least inspiring office parks, underpaid employees in the Time Waste Management Unit of the mega company Continuity Services Group collect and process wasted time before it clogs up reality. Procrastination, regret, missed chances and pointless meetings all leave behind unstable temporal residue that someone has to clean up. These workers are unkindly referred to by other departments as Time Tossers.

Most staff spend their days answering phones, auditing paradoxes and dealing with minor time leaks. But after witnessing the destruction of an entire reality, a group of low-level workers are thrown into the Quantum — a vast landfill of discarded timelines, forgotten histories and abandoned worlds.

Stranded outside their own reality, they must survive temporal horrors, corporate cover-ups and each other while uncovering what Time Tossers is really doing with humanity’s lost time.

Virelune

High above a world smothered in poisonous black fog, the floating city of Virelune drifts endlessly through the skies. Pedal-powered flyers, balloon ferries and cloudopuses weave between grand institutions, hanging gardens and half-pipe canals, while urchins, pirates and bumbling police bring chaos to its streets.

Above, the wealthy cling to pomp, privilege and old secrets; below, workers inhabit the crumbling machinery that keeps their city aloft. Revolution is stirring, pirates haunt a vast dockyard of abandoned sky-ships, and the peculiar assassins of Accidents Waiting To Happen make inconvenient people disappear through increasingly improbable mishaps.

Virelune is a setting of eccentric adventure, mystery, class conflict and dark comedy, where a magnificent city searching for somewhere to rest may finally be forced to confront the secrets that have kept it floating for so long.

Magnus Arcanum

High above a vast mountain forest, the Magisterium stretches across broad, level peaks in an immense network of white marble halls, sweeping glass buildings, gardens, fountains and elevated walkways. Academic quarters, guild districts, parks, residences and research centres spread across the plateau, linked by sleek trains, cable cars and layered pedestrian routes.

It is one of the great centres of learning, magic and professional training in the world. Students come here to study everything from arcane research and relics to engineering, investigation, healing and combat, while powerful Guilds recruit, train and operate alongside the university itself.

Beyond the public campus lies a more secretive world. Ancient artefacts, unexplained phenomena and discoveries that do not fit accepted history are investigated by the Magisterium’s most specialised divisions, including the elusive Magnus Arcanum. To most students, it is simply an extraordinary place to study, live and build a future, but beneath its polished glass and marble lies a world of mysteries far older than anyone fully understands.